The Future of Wearable Tech

 

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Wearable tech is now becoming a popular trend among tech enthusiasts of today. They range anywhere from virtual reality (VR) headsets to gadgets like smart watches. THey also serve as an extnsion to the user’s mobile phone or tablet, and generally must be connected to them in order to provide any extra capabality such as making a text message or a call.

But how longer is this trend going to last? Wearable tech has only very recently been accepted and popularized into the tech world. The first wearable smartwatch with calling capabilities came out in about 2007. It aimed to be a standalone device with it’s own text messsaging and phone calling capabilities. However, after a while, phone companies started to notice that people would rather be holding an actual phone to type otut a message quickly than to use the clumsy features of that smart watch.

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Today the user experience has changed quite significantly, with smart wearables now mostly requiring a phone to be tethered to. I personally see a bright future in the smartwatch industry, as tech giants, like Apple, Samsung, and LG are now taking the initiative to launch such products.

Smartphones are not the only emerging piece of wearable tech out there. Another emerging technology is virtual reality headsets. Essentially, it’s a set of goggles that a user wears on their head to see the world around them, but augumented. Typically a combination of a smartphone and a special pair of optical lenses will allow the user to see the world around them in a different way.

Some companies are using this for entertainment purposes. A theme park in *location* has integrated virtual reality headsets as a part of one of their roller coaster experiences (see the link below, it’s amazing). Another use of this technology is the design of 3D models using a tool from Autodesk.

Like the smartwatches I’m very optimistc about the progression of this technology, and I hope that they do stay and continue to grow in popularity – they already are very interesting pieces of technology. But just to acknowledge some events in history, we have see the downfall of  some technologies aiming for the same things as the wearable technologies of today. Most of those technologies failed because they were too expensive. Some also failed because there just wasn’t a desire for many of those products anymore.

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